WoW: Forever

Warlock

Warlock kills slowly and inevitably, with a demon tanking for you. Forever split damage curses into Banes, so you now hold one Bane and one Curse at the same time — and Life Tap gives twice the mana it used to.

WoW: Forever · Updated 30 September 2026 · Beta build 1.60.1.70124 · Null Ossuary

Which spec?

SpecRoleLevellingIn one line
AfflictionRanged DPS5/5 — joint bestInstant Corruption from level 14, and DoTs can now crit
DemonologyRanged DPS5/5 — joint bestDemonic Energies turns your damage into pet healing and your Life Tap into pet mana
DestructionRanged DPS3.5/5 — the weak oneHard-cast direct damage, and a wand currently competes with Shadow Bolt

Affliction and Demonology are rated identically — 5 out of 5 for levelling — and Destruction is the only Warlock spec marked down. The published reasoning for the gap is concrete: Destruction has "less passive sustain than Affliction and less pet support than Demonology", most of its damage requires standing still, and Forever cut its direct-damage numbers hard. One guide declines to publish a level-20 Destruction build at all, on the grounds that a free wand deals comparable damage to a mana-costing Shadow Bolt at that level.

Your demon matters more than in Classic, in every spec, because demons now scale with your gear. Voidwalker at 10 is the levelling pet; Succubus at 20 is the damage pet; Forever trains the Felhunter at 30, where Classic gated it behind a quest and withheld Spell Lock until 36.

Is Warlock for you?

Play Warlock if you want the strongest solo levelling in the game and you do not mind tracking half a dozen things at once.

Levelling milestones

LevelWhat you get
1Shadow Bolt, Immolate, Demon Skin, Summon Imp
2Imp class quest
4Corruption, Curse of Weakness
6Life Tap — now scales with Spirit, and gives roughly double the mana it did in Classic
8Bane of Agony (renamed from Curse of Agony), Fear
10Voidwalker class quest, Drain Soul — now grants shards from damaged targets, not only kills — and Create Healthstone
14Drain Life, Curse of Recklessness — no longer gives the enemy attack power, so it is a straight buff now
20Succubus class quest, Ritual of Summoning, Rain of Fire, and Curse of the Elements moved much earlier — from 32 in Classic — and now hits every magic school
28Create Firestone — reworked into a weapon imbue giving up to +2% spell crit
30Summon Felhunter, Hellfire, Banish
36Create Spellstone — reworked into a weapon imbue giving up to +2% spell haste, notable because haste is on no gear
40Summon Felsteed — your free mount, Howl of Terror
60Bane of Doom, Summon Dreadsteed, Portal of Summoning, new

Curse of Shadow and Dark Pact are not in Forever. Curse of Shadow was folded into the all-schools Curse of the Elements.

Which demon, when

  • Imp, levels 2 to 10 — fragile and runs out of mana.
  • Voidwalker, from 10, and it is the answer — in Forever it generates enormous threat and can compete with real tanks for aggro.
  • Succubus, from 20, as your damage pet — measured at roughly a quarter of your total damage, by far the strongest damage demon. Keep the Voidwalker for elites.
  • Felhunter, from 30, for Spell Lock and Devour Magic.

Demonic Sacrifice inverted its buffs and now lasts two hours: sacrificing the Imp gives +15% Shadow, and the Succubus gives +15% Fire. The Classic muscle memory is backwards.

Which race

Horde — Undead for levelling. Cannibalize restores 35% health and mana, which on a class whose whole loop is spending health for mana is close to a free full recovery on every corpse.

Horde — Orc for long-term damage, now that Blood Fury gives +10% spell power. But note Forever deleted Command, the pet-damage racial that was the entire reason Orc was the Classic Warlock pick. Orc is now a caster race, not a pet race.

Alliance — Human. Sword Specialization is +2% spell and ability crit, and since timed damage can crit in Forever it applies to your whole damage profile. The Human Spirit feeds Life Tap.

Skyborne cannot be a Warlock. Both major guides decline to name an overall winner.

Quality of life

  • Soul shards got better but not fixed. They are now classed as a Reagent, and Forever added a reagent bag slot, so your soul bag no longer eats one of your four real bags. They still do not stack.
  • Four class quests, all mandatory: Imp at 2, Voidwalker at 10, Succubus at 20, Felhunter at 30. They are short and they are how you get your demons.
  • Tailoring and Enchanting. Tailoring makes your bags including the soul bag, and Enchanting makes the wand you should be using instead of Shadow Bolt.
  • Budget for Grimoires — Warlocks spend more gold than most classes keeping demon abilities trained.

What changed from Classic

ChangeWhat it means for you
Damage curses became BanesYou hold one Bane and one Curse on the same target
The 16-debuff limit is goneNothing gets cut for slots any more
Life Tap scales with Spirit and gives about doubleSpirit is suddenly a real Warlock stat
Curse of the Elements at 20, all magic schoolsIt was level 32 and Fire/Frost only
Firestone and Spellstone are weapon imbues now+2% spell crit and +2% spell haste respectively
Timed damage can crit, and nothing snapshotsBuffs apply live to ticks already running
Demonic Sacrifice buffs inverted, now 2 hoursImp gives Shadow, Succubus gives Fire
Soul shards are reagents with their own bag slotStill do not stack

At level 60

Unknown. Nothing about level-60 Warlock is known — no build, no gearing, no rotation, no spec ranking — because the beta caps at 20 and the longest play session anyone has had was a level-38 demo. Raids open 9 December.